Category: Creating 3D Content (Advanced)

Hi all… This is a series of tutorials about making FBMs, FHMs and PBMs for any outfit, in DAZ Studio. I am gonna show you my workflow, or at least some ways to make your work easier and faster. Of course there are a lot more ways to work, making all these morphs. This series … Continue Reading

Category: Creating 3D Content (Advanced)

(Category: Content Creation, Making outfits, Rigging) (Difficulty: Advanced, PAs, Content Creators) (DAZ Studio: 4.15.0.30) Hi all… Today I am going to show you an older tutorial (I transferred it into my site) about using a button in a cloth item of DAZ Studio, in order to control the visibility of a Rigid Follow Node as … Continue Reading

Category: Creating 3D Content (Advanced)

DAZ Studio: 4.15.0.30 Category: Rigging Level: Easy   Hi all… Today I am going to show you a mini tutorial (most of a tip) about using the transfer utility in DAZ Studio, in order to rig a wearable that is not created in the original Genesis pose.   Let say I want to make some … Continue Reading

Category: DAZ Studio Tips (Common User)

How the distance from target object affects the light’s behavior in Iray? This article is written based on the need to test the behavior of the DAZ lights (Iray mode) for the creation of “Orbital lights” plug in. It is based on personal measures and it does not contain any official DAZ or Nvidia algorithms … Continue Reading

Category: Creating 3D Content (Advanced)

This tutorial is addressed to DAZ’s PA’s or other content creators for DAZ Studio and you have to know some basic things about making wearable s for DAZ’s figures to follow up! This is a tutorial for advance level! In this tutorial I am gonna show you how to make symmetrical pJCMs for DAZ Studio, … Continue Reading